The Battle of Stalingrad (Russian: Сталинградская битва) was one of the most pivotal military battles of World War II. The battle was fought from August 23, 1942 to February 2, 1943. German troops were decimated by the defending Soviets in the battle which involved more personnel than any other battle of the war. It is often regarded as one of the bloodiest battles in the history of warfare as it resulted in approximately two million casualties. It is a map featured in Battlefield 1942.
According to Intelligence, German forces are gathering for a final all-out assault on the city. If successful, this attack could mean defeat for Russia. It is crucial for every Russian to dig in and hold the city against this invasion. Stalingrad must not fall into enemy hands."
— Soviet Map Briefing
German troops have been preparing the final siege on Stalingrad. If the troops can capture this city, Germany will have the momentum it needs to claim final victory over Russia. The Russians know this and are fighting with even more determination than ever before to control their city."
— German Map Briefing
— Soviet Objectives Briefing
— German Objectives Briefing
The battle for the city centers around the bombed out port and rail facilities where both forces must battle through the bombed out buildings from their respective uncapturable bases to control the 3 capturable points. Being the smallest map in the game, it is largely infantry based with a few armored vehicles and cars available for transport. Due to the map's small size, much action takes place between the flags.
The Allied base is in a crater with the River Volga behind it. The layout consists of four bombed-out buildings. There are three MG positions throughout the base, an ammo crate on the hill in the destroyed building east of the flag, and a first aid cabinet located in the orange bricked building near the flagpole. The base spawns two T34-85, a Willys MB and three stationary Brownings.
In singleplayer the Willy and Brownings will not spawn.
Soviet City HQ
The Soviet HQ is the closest to the Allied base, inside a four-story building. The first floor has a room with a first aid cabinet to the left, and a staircase. While the second and third floor have nothing of interest, the fourth floor has a large room that can be used as a sniping area. The capture radius is on the fourth floor hugging the walls between the room and the stairways. Outside is an ammunition crate near the front door. Inside the building is a stationary Browning.
In singleplayer, the flag has been moved outside onto the ground west of the building to allow AI access.
The heart of the map. This part of the map is the center of conflict. Consists of several railway-type boxcars and several sandbag walls. The boxcars that are still on the tracks are quite useful for cover, as players who go prone can fire underneath.
Once captured, five MG emplacements will spawn here, depending on the faction that captures it. In singleplayer they will be MG 42 regardless of the faction, and will appear from the beginning.
German City HQ
The German city HQ is a reversed clone of the Soviet City HQ. There is a sandbag structure which will spawn a stationary MG 42 once captured (present from start in singleplayer).
In singleplayer, the flag has been moved outside onto the ground east of the building to allow AI access.
In singleplayer, the Kübelwagen will be replaced by a Hanomag.
Capture the Flag
The battle is now focused on the north of the map. The German flag is located in the same location as the Axis Base in Conquest, but the Soviet flag is now located in the train yard in the west, directly opposite the German flag.
Near each flag is a light tank (Panzer IV or T34-85) and APC (Hanomag or M3A1).
Railroads is still a neutral and capturable flag, but the five machineguns have been removed.
The control point and vehicle layouts are the same as Conquest.
— Soviet Victory
— Soviet Defeat
— German Victory
— German Defeat