It is a 24-player gamemode where teams compete for control over supply drops that are periodically airdropped into the battlefield.
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The subject of this article, Supply Drop (Gamemode), has been cut from the final version of a Battlefield game.
Crate Capture was an unreleased gamemode that was set to be featured in Battlefield Heroes. It was available to play in the Public Test Environment on Buccaneer Bay in June 2010 but was never added to the main game.
The gamemode saw a supply drop parachute onto the map in one of many locations. Once it landed, players were tasked to capture and hold them in a span of three minutes. If no team captured a create in the alotted time, it would be considered lost. Seven crates were dropped in total during a match with the capture of four crates being required in order to win the match.
A desperate fight for resources: Secure the majority of the supplies to win."
— In-game Description
At certain intervals, a Gotha G.IV bomber will fly in and paradrop a single supply drop somewhere on the map. Players must collect the supplies by staying inside the drop's capture radius. The first team to collect 500 supplies wins the match.
At times, up to three supply drops may be on the map simultaneously, encouraging teams to split up to dominate several locations.
The airdrops only provide a limited amount of supplies, releasing an Elite kit when fully depleted and granting a bonus for the team that does so.
Teams may choose two spawn points on their respective side of the map, one of which may provide vehicles or horses.
The HUD indicates which team is currently in control of a supply drop, and how many supplies remain at the location.
|Image||Name||Criteria||Achievement Points||Trophy Type|
|Secured the Resources||Win 5 games of Supply Drop||50G|
- Unlike the Supply Drop deployed from the Support Bomber Package, the objective crates do not heal or resupply players.
- Scoring is reminiscent of the Conquest scheme tested during Open Beta, focusing on time each control point is held.