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Takedown

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[[File:Stab.jpg|thumb|270px|A [[knife]] Takedown in ''Battlefield 3''.]]
 
[[File:Stab.jpg|thumb|270px|A [[knife]] Takedown in ''Battlefield 3''.]]
   
'''Takedown''' is a feature in the ''[[Battlefield series]]''. When using {{Keypress|Melee Attack}} on an enemy infantry (the enemy must not be using any vehicles), a special melee takedown animation may play if conditions are fulfilled, locking both the attacker and the victim in place. If the animation plays out successfully, the victim will die instantly, and the attacker will claim their [[dogtag]]s.
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'''Takedown''' is a feature in the ''[[Battlefield series]]''. When using {{Keypress|Melee Attack}} on an enemy, a special melee takedown animation may play if conditions are fulfilled. If the animation plays out successfully, the victim will die instantly, and the attacker will claim their [[dogtag]]s.
 
In later games, a takedown also denies the victim from being revived by a [[Defibrillator]] or an equivalent gadget.
 
   
 
==Battlefield 3==
 
==Battlefield 3==
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Players have to decide whether the extra time and exposure during a takedown are worth the risk, especially when other alert enemies are nearby. There are twelve takedown animations in all, four for each stance.
 
Players have to decide whether the extra time and exposure during a takedown are worth the risk, especially when other alert enemies are nearby. There are twelve takedown animations in all, four for each stance.
   
When a takedown is performed, the knife user is awarded the victim's [[Dogtag]]s which is unobtainable in any other way.
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When a takedown is performed, the knife user is awarded the victim's [[Dogtag]]s which is unobtainable in any other way. When attacking with a knife, the player does not appear on the radar; however, knife sound effects may reveal their position.
 
===Gallery===
 
<gallery>
 
ScreenHunter 01 Aug. 17 20.07.gif|A [[USMC|US Marine]] being stabbed at the [[Caspian Border]] map in the beta version of the game.
 
BF3 STAB.png|A Russian soldier being stabbed on [[Noshahr Canals]]
 
File:BF3_Operation_Métro_trailer_screenshot18_OPPONENT_KNIFE_BLEH_ON_FLOOR.png|The player thrown to the ground after being knifed
 
</gallery>
 
   
 
{{Features/BF3}}
 
{{Features/BF3}}
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Counter attacks cannot be performed if stabbed while prone or diving; the player being stabbed does actually try to hold back the attack as with the other frontal attacks, but is actually shoved back before he can brace the attacker's strike in this case.
 
Counter attacks cannot be performed if stabbed while prone or diving; the player being stabbed does actually try to hold back the attack as with the other frontal attacks, but is actually shoved back before he can brace the attacker's strike in this case.
 
In singleplayer, [[Non-Player Characters|NPC]] enemies never counter-knife.
 
   
 
===Gallery===
 
===Gallery===
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In ''[[Battlefield 1]]'', takedowns are available for {{BF1|Knife|knives}}, {{BF1|blunt weapon}}s, {{BF1|hand tool}}s, and {{BF1|bayonet}}s.
 
In ''[[Battlefield 1]]'', takedowns are available for {{BF1|Knife|knives}}, {{BF1|blunt weapon}}s, {{BF1|hand tool}}s, and {{BF1|bayonet}}s.
   
For melee weapons (excluding the bayonet), takedowns occur any time that a melee weapon would inflict lethal damage on an opponent within the takedown detection range, although rear and prone takedowns can be performed on enemies at any health. Melee weapons generally have a larger damage radius, so it is possible to simply kill enemies by melee attacks without triggering the takedown. The takedown health threshold and the takedown detection range varies depending on the weapon class.
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For melee weapons (excluding the bayonet), takedowns occur any time that a melee weapon would inflict lethal damage on an opponent, although rear and prone takedowns can be performed on enemies with full health. Similar to past installments, they may be performed on any stance of the enemy, although animations for standing and crouching are now combined. Takedowns are generally quicker than in previous games, and the kill is credited much sooner.
 
Similar to past installments, takedowns may be performed on any stance of the enemy, although animations for standing and crouching are now combined. Takedowns are generally quicker than in previous games, and the kill is credited much sooner.
 
 
Aesthetically, reflecting the brutal nature of [[World War I]], the takedown animations are the most violent they've ever been. The soldiers, untrained in advanced modern melee techniques, use simple but brutally efficient attacks to rapidly bring down their enemies, while the victims audibly scream in pain. The gore is much more pronounced than previous games.
 
   
 
Bayonets will trigger a takedown as soon as a player performing a [[Bayonet Charge]] runs into an enemy.
 
Bayonets will trigger a takedown as soon as a player performing a [[Bayonet Charge]] runs into an enemy.
 
Unlike previous instalments, counter-knifing is not possible in the game, reflecting the untrained nature of soldiers of that era.
 
 
The [[Raider Club]] is unique in that it never performs takedowns.
 
 
The [[Cavalry|horseback]] weapon [[Cavalry Lance]] is able to perform a charge similar to the Bayonet Charge, and can similarly perform takedown animations by running into an enemy player while charging, though the attacker will continue their movement through the animation process.
 
   
 
{{Features/BF1}}
 
{{Features/BF1}}
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* Teammates generally cannot be saved from takedowns once the animation begins, as the player is considered killed on the first hit. Players may still find themselves briefly caught in takedown animations, but saved if their attacker is killed before the animation begins for their teammate.
 
* Teammates generally cannot be saved from takedowns once the animation begins, as the player is considered killed on the first hit. Players may still find themselves briefly caught in takedown animations, but saved if their attacker is killed before the animation begins for their teammate.
[[Category:Mechanics]]
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[[Category:Abilities]]
 
[[Category:Features of Battlefield 3]]
 
[[Category:Features of Battlefield 3]]
 
[[Category:Features of Battlefield 4]]
 
[[Category:Features of Battlefield 4]]
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