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Takedown

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Bayonets will trigger a takedown as soon as a player performing a [[Bayonet Charge]] runs into an enemy.
 
Bayonets will trigger a takedown as soon as a player performing a [[Bayonet Charge]] runs into an enemy.
 
Unlike previous instalments, counter-knifing is not possible in the game, reflecting the untrained nature of soldiers of that era.
 
   
 
The [[Raider Club]] is unique in that it never performs takedowns.
 
The [[Raider Club]] is unique in that it never performs takedowns.
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