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{{Classification}}
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{{Classification}}[[File:Battlefield V Tides of War Roadmap June 2019.jpg|150px|right]]
[[File:Battlefield V Tides of War Roadmap June 2019.jpg|150px|right]]
 
   
 
'''Tides of War''' was a free live service for ''[[Battlefield V]]'' to introduce new content to the game. It replaced the [[Battlefield Premium|Premium Pass]] of past installments, with monetization of new content instead coming in the form of cosmetic items for [[The Company]] that are purchasable with [[Company Coin#Battlefield Currency|Battlefield Currency]]. The system saw the release of periodic events that tell an overarching narrative of the events of [[World War II]]. This is done through the release of new maps, game modes, weapons, vehicles, [[Combined Arms]] missions, and customization items.
 
'''Tides of War''' was a free live service for ''[[Battlefield V]]'' to introduce new content to the game. It replaced the [[Battlefield Premium|Premium Pass]] of past installments, with monetization of new content instead coming in the form of cosmetic items for [[The Company]] that are purchasable with [[Company Coin#Battlefield Currency|Battlefield Currency]]. The system saw the release of periodic events that tell an overarching narrative of the events of [[World War II]]. This is done through the release of new maps, game modes, weapons, vehicles, [[Combined Arms]] missions, and customization items.
   
Consisting of six numbered chapters and one non-numbered chapter, Tides of War was end on April 30th, 2020.<ref>[https://www.ea.com/games/battlefield/battlefield-5/news/the-future-of-battlefield-v The Future of Battlefield V: An Update with Ryan McArthur]</ref> Use of the system does continue, however, in the form of [[Battlefield V Weekly Missions|Weekly Missions]].
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Consisting of six numbered chapters and one non-numbered chapter, Tides of War ended on April 30th, 2020.<ref>[https://www.ea.com/games/battlefield/battlefield-5/news/the-future-of-battlefield-v The Future of Battlefield V: An Update with Ryan McArthur]</ref> Use of the system does continue, however, in the form of [[Battlefield V Weekly Missions|Weekly Missions]].
   
 
==Overview==
 
==Overview==
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===Battlefest===
 
===Battlefest===
 
{{Main|Battlefest#2019}}'''Battlefest''' is an event that bridged the gap between ''[[Battlefield V: Defying The Odds|Defying The Odds]]'' and ''[[Battlefield V: War in the Pacific|War in the Pacific]]''. In addition to debuting one new map, it contains several weapons and gadgets shown previously but were not yet available, namely the [[C96/Battlefield V|Trench Carbine]], [[Madsen MG/Battlefield V|Madsen MG]] and [[Fliegerfaust]]. Battlefest ran from October 3rd to 31st, 2019 and included:
{{Main|Battlefest#2019}}
 
'''Battlefest''' is an event that bridged the gap between ''[[Battlefield V: Defying The Odds|Defying The Odds]]'' and ''[[Battlefield V: War in the Pacific|War in the Pacific]]''. In addition to debuting one new map, it contains several weapons and gadgets shown previously but were not yet available, namely the [[C96/Battlefield V|Trench Carbine]], [[Madsen MG/Battlefield V|Madsen MG]] and [[Fliegerfaust]]. Battlefest ran from October 3rd to 31st, 2019 and included:
 
   
 
*[[Operation Underground]] - A reimagined version of ''[[Battlefield 3|Battlefield 3's]]'' [[Operation Métro]] taking place in [[Germany]].
 
*[[Operation Underground]] - A reimagined version of ''[[Battlefield 3|Battlefield 3's]]'' [[Operation Métro]] taking place in [[Germany]].
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===Weekly Missions===
 
===Weekly Missions===
 
{{Main|Battlefield V Weekly Missions}}'''Weekly Missions''' is an ongoing event that followed the end of development of ''[[Battlefield V]]''. It uses the same UI and progression as Tides of War, with players completing nodes to gain a final weekly reward of [[Company Coin]] and [[Company Coin#Battlefield Currency|Battlefield Currency]]. The game automatically selects and reuses the node structure of previously weekly challenges.<ref>https://www.reddit.com/r/BattlefieldV/comments/hywwgc/next_weekly_missions/fzo2m0r/?context=3</ref> A preview of upcoming weeks is available on the official Battlefield website.<ref>https://www.ea.com/en-gb/games/battlefield/event-calendar?utm_campaign=bf5_hd_ww_ic_soco_twt_tw-bf-event-calendar</ref>
{{Main|Battlefield V Weekly Missions}}
 
'''Weekly Missions''' is an ongoing event that followed the end of development of ''[[Battlefield V]]''. It uses the same UI and progression as Tides of War, with players completing nodes to gain a final weekly reward of [[Company Coin]] and [[Company Coin#Battlefield Currency|Battlefield Currency]]. The game automatically selects and reuses the node structure of previously weekly challenges.<ref>https://www.reddit.com/r/BattlefieldV/comments/hywwgc/next_weekly_missions/fzo2m0r/?context=3</ref> A preview of upcoming weeks is available on the official Battlefield website.<ref>https://www.ea.com/en-gb/games/battlefield/event-calendar?utm_campaign=bf5_hd_ww_ic_soco_twt_tw-bf-event-calendar</ref>
 
   
   

Latest revision as of 11:26, 5 August 2020

This article is rated as standard
Battlefield V Tides of War Roadmap June 2019

Tides of War was a free live service for Battlefield V to introduce new content to the game. It replaced the Premium Pass of past installments, with monetization of new content instead coming in the form of cosmetic items for The Company that are purchasable with Battlefield Currency. The system saw the release of periodic events that tell an overarching narrative of the events of World War II. This is done through the release of new maps, game modes, weapons, vehicles, Combined Arms missions, and customization items.

Consisting of six numbered chapters and one non-numbered chapter, Tides of War ended on April 30th, 2020.[1] Use of the system does continue, however, in the form of Weekly Missions.

Overview[]

Each Tides of War chapter took place between set dates, usually lasting between 2-3 months. Typically, a chapter would start with an update that implemented some new features and the chapter rank rewards. Over the course of the chapter, new content was added either in the form of weekly challenges unlockables or universal additions of maps and game modes. After a Tides of War chapter ended, there was usually a short break of one or two weeks before the next chapter began.

Weekly Challenges[]

Tides of War chapters were split up by weeks, with a new week starting on each Thursday.

During each week, players could complete weekly challenges to obtain that week's reward as well as chapter XP. Each week was comprised of separate challenges known as "Story Nodes" which were linked together such that players must complete challenges sequentially to unlock other nodes, eventually progressing towards the final reward node. The rewards are time limited - once the chapter progresses to the new week, players cannot go back to complete previous weeks' challenges. For those that missed them, weapons and vehicles rewards were usually purchasable with Company Coin after the chapter ended, whereas cosmetic items routinely were not.

The weeks had specific titles and descriptions, and may have revolved around a particular theme such as vehicle combat, reflected in the criteria for the weekly challenges which encouraged players to play on a specific map or mode, or in a certain way. Challenges may also have taught players about game mechanics through their descriptions, or be used to promote newly introduced features - for example, Tides of War challenges may have related to limited time game modes as long as they were available. The challenge criteria on occasion applied to Firestorm and Combined Arms.

Chapter Rank[]

Obtaining XP during this period, by completing story nodes of weekly challenges, special assignments or simply by playing the game, contributed to a player's Tides of War chapter ranking. Reaching new ranks unlocked customization items as well as other rewards such as assignments, melee weapons and Company Coin. Players had until the end of the chapter to obtain the rewards, as their rank reset each chapter.

In general, a chapter had 40 chapter ranks, with XP requirements for reaching the next rank increasing in a linear fashion. Weekly challenge nodes and chapter special assignments would award differing amounts of XP based on their difficultly or position in the challenge tree. XP score from playing did not translate into Chapter XP in a 1:1 ratio - in most cases, chapter XP gained from score in each multiplayer round was effectively capped once round score reached a certain point (approximately 7,500 XP), with Chapter XP gain after that point being greatly reduced. As an example, an overall match score of 20,000 XP would award 9,000 Chapter XP at the end of a round.

Players could pay real money to increase their chapter rank, either by purchasing chapter-specific Booster Packs containing an XP Boost, or by directly paying to skip chapter ranks for 150Boins each. XP Boosts gave a 20% increase to challenge node awards as well as in-game score, with the round XP cap raised appropriately. Although players could not make progress in chapter ranks once the chapter ends, players could still increase their rank by paying for rank skips up until the next chapter began.

Limited Time Gamemodes[]

Specific weeks may have been themed around game modes that are introduced for a limited amount of time, with Rush, Grind and Outpost being examples.

Chapters[]

Overture[]

Main article: Battlefield V: Overture
"War is coming"

Battlefield.com

Battlefield V Chapter 1 Overture Logo 01

Overture is the first chapter of the Tides of War service. It serves as an introduction to both the overall system and its features.[2] It ran from December 5th, 2018 to January 6th, 2019 and included:

Lightning Strikes[]

Main article: Battlefield V: Lightning Strikes
"Fear the German war machine"

Battlefield.com

Battlefield V Chapter 2 Lightning Strikes Logo 01

Lightning Strikes expands on multiplayer game modes available, as well as reintroducing Co-op, not seen since Battlefield 3. It was released on January 17th, 2019, ended on March 21st, 2019 and included:

Trial By Fire[]

Main article: Battlefield V: Trial By Fire
"Face the heat"

Battlefield.com

Trial By Fire revolves around the introduction of the Firestorm Battle Royale gamemode, taking place on the largest map in the franchise to date, Halvøy. It took place between March 28th, 2019 and June 20th, 2019 and included:

  • Firestorm - Battlefield's anticipated take on Battle Royale
  • Battlefield Currency - Introduction of new premium currency
  • More Combined Arms missions - Two Combined Arms based on Fjell 652 and other improvements.
  • Grind and Fortress - The new variation of exisiting gamemode.
  • Mercury - New multiplayer map set on the Greek island of Crete based on Operation Mercury.
  • Outpost - Limited time gamemode with emphasis on open-ended gameplay.

Defying The Odds[]

Main article: Battlefield V: Defying The Odds
"Get up close"

Battlefield.com

Defying The Odds expands upon the current theaters of war with additional multiplayer maps set in Greece, North Africa, Norway and France, most of which have a prominent focus on infantry combat. It was released on June 27th, 2019, and ended on September 19th, 2019 and included:

  • Al Sundan - A multiplayer map that is a conversion of Butcher and Bolt singleplayer level from Under No Flag.
  • Marita - New multiplayer map set on Greece, focusing on large-scale close-quarters combat.
  • Provence - A new multiplayer map set in Provence, France during 1943.
  • Lofoten Islands - A multiplayer map set in the Lofoten Islands, Norway and based on Operation Claymore in 1941.

Battlefest[]

Main article: Battlefest#2019

Battlefest is an event that bridged the gap between Defying The Odds and War in the Pacific. In addition to debuting one new map, it contains several weapons and gadgets shown previously but were not yet available, namely the Trench Carbine, Madsen MG and Fliegerfaust. Battlefest ran from October 3rd to 31st, 2019 and included:

War in the Pacific[]

Main article: Battlefield V: War in the Pacific
"Take part in a Pacific invasion"

Battlefield.com

BFV War In The Pacific Logo

War in the Pacific sees the introduction of the United States Armed Forces and Imperial Japanese Army factions to Battlefield V, taking players to the Pacific Theater of World War II. It was released on October 31st, 2019, and ended on January 23rd, 2020 and included:

  • Iwo Jima - A multiplayer map set on the island of the same name, portraying the American beach landings. Larger than Hamada, the map is about 70% to scale of the actual island.
  • Pacific Storm - A new multiplayer map set in a chain of islands, with glimpses of Paracel Storm from Battlefield 4 and intense thunderstorms.
  • Wake Island - The return of the iconic Battlefield map, reimagined for V, with twice the size of the original. It was released on December 12th, 2019.

Into The Jungle[]

Main article: Battlefield V: Into The Jungle
"Survive the wilderness"

Battlefield.com

Into The Jungle continues the Pacific Theater with a new map, new weapons and gadgets. It began on February 6th, 2020[4], and end on April 30th, 2020.

  • Solomon Islands - Jungle combined arms, close-quarters map set in the islands of the same name during the campaign of 1942 to 1945.
  • Vehicle Customization - Tank turret and chassis customization.

Weekly Missions[]

Main article: Battlefield V Weekly Missions

Weekly Missions is an ongoing event that followed the end of development of Battlefield V. It uses the same UI and progression as Tides of War, with players completing nodes to gain a final weekly reward of Company Coin and Battlefield Currency. The game automatically selects and reuses the node structure of previously weekly challenges.[5] A preview of upcoming weeks is available on the official Battlefield website.[6]


Gallery[]

Trivia[]

  • The Fall of Europe was originally intended to be the first chapter of Tides of War. This was changed, however, due to the game's month-long release delay which affected the post-launch content plan.[7]

References[]