The Titan-class airborne carrier of the future is a massive, gravity-defying vessel used for transporting armies and the supplies to sustain them. By the year 2137, Titans had become fully operational and a major part of The Cold War.
Titans are massive floating fortresses exclusive to their namesake Titan Assault gamemode. Each team has a well armed Titan with access to both Transport and Gunships and Assault Pod launchers. They are also armed with up to eight terminals controlling ground-facing guns and anti-aircraft autocannons.
The titan's armor makes it extremely difficult to take down but a Nuclear Reactor keeps it in optimal operation. To protect it from intrusion, a perimeter forcefield prevents unauthorised personnel from entering the reactor room. In the case of the shield being disabled, the Titan's onboard computers bring up high-powered Infantry Defense Shields.
Defeating a Titan requires a strategic approach. While a titan's shield is up, enemies cannot board the Titan so Anti-Titan Missile Silos would be the best option to strip away this protection but regular gunfire can be another yet ineffective means.
Once the shield drops, the Titan may then be infiltrated by enemy forces; either by Transport or using Assault Pods from an APC, where they can destroy the protective shields and then destroyed by reducing the core into a critical state. Once that happens, everyone should abandon ship or be killed amongst the chain reaction.
Battlefield 2142 Edit
- All Maps in Titan Assault as commandable vehicles.
- Wake Island 2142 – an EU Titan is docked at a facility built on the island, while a PAC Titan holds position above a manmade island carrying the team's commander resources.