FANDOM


(Undo revision 299155 by TheKnightOfOyashiro (talk))
 
Line 14: Line 14:
 
{{#if:{{{faction<includeonly>|</includeonly>}}} |
 
{{#if:{{{faction<includeonly>|</includeonly>}}} |
 
{{!}}style="background-color: #330000; color:white"{{!}}'''Belongs to'''
 
{{!}}style="background-color: #330000; color:white"{{!}}'''Belongs to'''
{{!}}{{!}}<div id="fac1">{{{#if:fac1}}}</div>{{!}}{{!}}<div id="fac2">{{{#if:fac2}}}</div>{{!}}{{!}}<div id="fac2">{{{#if:fac3}}}</div>{{!}}{{!}}<div id="fac2">{{{#if:fac4}}}</div>
+
{{!}}<div id="fac1">{{{#if:fac1}}}</div><div id="fac2">{{{#if:fac2}}}</div><div id="fac2">{{{#if:fac3}}}</div><div id="fac2">{{{#if:fac4}}}</div>
 
{{!}}-
 
{{!}}-
 
}}
 
}}

Latest revision as of 05:24, June 27, 2016

TheKnightOfOyashiro/Infobox template test
{{{image}}}
Appears in {{{games}}}
Belongs to
{{{#if:fac1}}}
{{{#if:fac2}}}
{{{#if:fac3}}}
{{{#if:fac4}}}
Type {{{type}}}
Weapon(s) {{{weapon}}}
Ammunition {{{ammo}}}
Soldiers in each unit {{{soldiers}}}
Melee Attack {{{melee}}}
Charge bonus {{{cbonus}}}
Hitpoints {{{hitpoints}}}
Armor {{{armor}}}
Defense skill {{{dskill}}}
Morale {{{morale}}}
Range {{{range}}}
Accuracy {{{precision}}}
Reloading {{{loading}}}
Ammunition {{{shots}}}
Tech requirement {{{tech}}}
Produced from {{{prod}}}
Special abilities

{{{special}}}

Cost {{{cost}}}
Upkeep {{{upkeep}}}
Turns to Train {{{turns to train}}}
Unit Cap {{{unit cap}}}


UsageEdit

{{Infobox/Unit
|image         = <!-- Any image of them -->
|caption       = <!-- A caption for the image -->
|faction       = <!-- Factions who use this unit -->
|type          = <!-- Melee, Cavalry, Missile cavalry, missile, artillery, etc -->
|weapon        = <!-- Weapons used -->
|ammo          = <!-- Modes of Fire -->
|soldiers      = <!-- Total Number of soilder in the unit -->
|melee         = <!-- melee attack skill -->
|cbonus        = <!-- charge bonus -->
|hitpoints     = <!-- hitpoints -->
|armor         = <!-- armor type -->
|dskill        = <!-- defense skill -->
|morale        = <!-- morale -->
|range         = <!-- shot range -->
|precision     = <!-- chance to hit -->
|reload        = <!-- time it takes to reload -->
|ammunition    = <!-- maximum number of shots -->
|tech          = <!-- Tech requirements -->
|prod          = <!-- Produced from -->
|special       = <!-- Any special abilities -->
|cost          = <!-- Initial cost of recruitment -->
|upkeep        = <!-- Upkeep cost per turn -->
|turns to train = <!-- Turns to train -->
|unit cap = <!--Maxmimum amount trained -->
}}


Community content is available under CC-BY-SA unless otherwise noted.