FANDOM


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Map packs four through seven were all patched in for PC users, whereas those same map packs on console required a VIP code.
 
Map packs four through seven were all patched in for PC users, whereas those same map packs on console required a VIP code.
   
In May 2013, EA dropped their online passes program for all products and made any related content free, including the VIP program.
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In May 2013, EA dropped their online passes program for all products and made any related content free, including the VIP program.{{Clear}}
   
 
==VIP Map Pack 1==
 
==VIP Map Pack 1==
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===Content===
 
===Content===
 
'''Map Pack 1''' features two new maps:
 
'''Map Pack 1''' features two new maps:
  +
 
*[[Nelson Bay]] ([[Rush]] only), a snow covered map that takes place during nighttime.
 
*[[Nelson Bay]] ([[Rush]] only), a snow covered map that takes place during nighttime.
  +
 
*[[Laguna Alta]] ([[Conquest]] only), takes place in South America and is part of Operation [[Isla Inocentes]].
 
*[[Laguna Alta]] ([[Conquest]] only), takes place in South America and is part of Operation [[Isla Inocentes]].
   
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===Content===
 
===Content===
 
*[[Arica Harbor]] ([[Conquest]]), a desert map that takes place in northern Chile, in the border between Chile and Peru.
 
*[[Arica Harbor]] ([[Conquest]]), a desert map that takes place in northern Chile, in the border between Chile and Peru.
  +
 
*[[Laguna Presa]] ([[Rush]]), a jungle map that takes place in Chile.
 
*[[Laguna Presa]] ([[Rush]]), a jungle map that takes place in Chile.
   
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===Content===
 
===Content===
 
*[[Nelson Bay]] (Squad Deathmatch)
 
*[[Nelson Bay]] (Squad Deathmatch)
  +
 
*[[Laguna Alta]] ([[Squad Rush]])
 
*[[Laguna Alta]] ([[Squad Rush]])
   
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The VIP Map Pack 4 contains 2 new maps:
 
The VIP Map Pack 4 contains 2 new maps:
 
*[[Atacama Desert]] on [[Rush]] mode
 
*[[Atacama Desert]] on [[Rush]] mode
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*[[Port Valdez]] on [[Conquest]] mode
 
*[[Port Valdez]] on [[Conquest]] mode
   
 
The map pack also added a few new vehicles:
 
The map pack also added a few new vehicles:
  +
 
*[[Cav Buggy|CAV]]
 
*[[Cav Buggy|CAV]]
  +
 
*[[VADS]], an anti-air gun equipped with a minigun similar to those mounted on a [[UH-60 Black Hawk]]
 
*[[VADS]], an anti-air gun equipped with a minigun similar to those mounted on a [[UH-60 Black Hawk]]
  +
 
*[[XM307]]
 
*[[XM307]]
  +
 
*[[QLZ-87 Auto GL]]
 
*[[QLZ-87 Auto GL]]
   
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===Content===
 
===Content===
 
*[[White Pass]] on [[Rush]].
 
*[[White Pass]] on [[Rush]].
  +
 
*[[Nelson Bay]] on the [[Conquest]]. This version of Nelson Bay features a daytime lighting. This Conquest map features 4 flags, similar to the map [[Panama Canal]] when it is played on Conquest.
 
*[[Nelson Bay]] on the [[Conquest]]. This version of Nelson Bay features a daytime lighting. This Conquest map features 4 flags, similar to the map [[Panama Canal]] when it is played on Conquest.
   
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===Content===
 
===Content===
 
*[[Panama Canal]] on [[Squad Deathmatch]].
 
*[[Panama Canal]] on [[Squad Deathmatch]].
  +
 
*[[Laguna Presa]] on [[Squad Rush]].
 
*[[Laguna Presa]] on [[Squad Rush]].
   
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===Content===
 
===Content===
[[File:BFBC2 Oasis.png|thumb|Oasis in ''Battlefield: Bad Company 2'']]
 
 
*[[Oasis]] ([[Rush]], [[Conquest]], [[Squad Rush]] and [[Squad Deathmatch]]), a returning multiplayer map featured in ''[[Battlefield: Bad Company]]''
 
*[[Oasis]] ([[Rush]], [[Conquest]], [[Squad Rush]] and [[Squad Deathmatch]]), a returning multiplayer map featured in ''[[Battlefield: Bad Company]]''
  +
 
*[[Harvest Day]] (Rush, Conquest, Squad Rush and Squad Deathmatch), a returning multiplayer map featured in ''Battlefield: Bad Company''
 
*[[Harvest Day]] (Rush, Conquest, Squad Rush and Squad Deathmatch), a returning multiplayer map featured in ''Battlefield: Bad Company''
  +
 
*[[Cold War (Multiplayer)|Cold War]] (Rush, Squad Rush and Squad Deathmatch), a multiplayer map based on the singleplayer mission of the same name
 
*[[Cold War (Multiplayer)|Cold War]] (Rush, Squad Rush and Squad Deathmatch), a multiplayer map based on the singleplayer mission of the same name
  +
 
*[[Heavy Metal (Multiplayer)|Heavy Metal]] (Conquest and Squad Deathmatch), a multiplayer map based off the singleplayer mission of the same name.
 
*[[Heavy Metal (Multiplayer)|Heavy Metal]] (Conquest and Squad Deathmatch), a multiplayer map based off the singleplayer mission of the same name.
   

Revision as of 04:56, January 14, 2014

BF1 Check green
VIP front.jpg
The front side of the VIP card that comes with new copies of Battlefield: Bad Company 2
VIP back.jpg
The back side, which contains the actual code used to access the VIP features (note that the code shown has already been used, and that all codes were set to expire on April 1st, 2011).


The VIP program was a series of content that came free with each new copy of Battlefield: Bad Company 2 and offered new map and game mode variations to players upon their release.

Similar to its online pass program, Electronic Arts created it as an incentive to encourage consumers to buy new copies, rather than used versions. Those who owned used copies of the game were thereby given the option to purchase the content digitally.

Map packs four through seven were all patched in for PC users, whereas those same map packs on console required a VIP code.

In May 2013, EA dropped their online passes program for all products and made any related content free, including the VIP program.


VIP Map Pack 1

thumb|300px|The official video of VIP Map Pack 1

VIP Map Pack 1 was released on the date of Battlefield: Bad Company 2's release, March 2nd, 2010.

Content

Map Pack 1 features two new maps:

  • Nelson Bay (Rush only), a snow covered map that takes place during nighttime.

VIP Map Pack 2

thumb|300px|The official video for VIP Map Pack 2

VIP Map Pack 2 was released on March 30th, 2010 and features two revised maps, allowing them to be played both on the Conquest game mode and Rush.

Content

  • Arica Harbor (Conquest), a desert map that takes place in northern Chile, in the border between Chile and Peru.

VIP Map Pack 3

thumb|300px|The official video of VIP Map Pack 3

VIP Map Pack 3 was released on June 9th, 2010 and features two new squad-based maps.

Content

VIP Map Pack 4

thumb|300px|The official video for VIP Map Pack 4

VIP Map Pack 4 was released on July 7th at midnight (European time) for PlayStation 3 and Xbox 360 and 16 hours later for PC.

Content

The VIP Map Pack 4 contains 2 new maps:

The map pack also added a few new vehicles:

VIP Map Pack 5

thumb|300px|The official video for VIP Map Pack 5

VIP Map Pack 5 was released on July 28th, 2010 and features two revised maps, White Pass and Nelson Bay, allowing them to be played both on the Conquest and Rush game modes.

Content

  • Nelson Bay on the Conquest. This version of Nelson Bay features a daytime lighting. This Conquest map features 4 flags, similar to the map Panama Canal when it is played on Conquest.

VIP Map Pack 6

thumb|300px|The official video for VIP Map Pack 6.

VIP Map Pack 6 was released on August 18th, 2010 and features two maps, Panama Canal and Laguna Presa, allowing them to be played both on the Squad Deathmatch and Squad Rush game modes respectively.

Content

VIP Map Pack 7

thumb|300px|The official video for VIP Map Pack 7

VIP Map Pack 7 was released on December 1, 2010 and introduced two new maps as well as two maps from the original Bad Company

Content

  • Harvest Day (Rush, Conquest, Squad Rush and Squad Deathmatch), a returning multiplayer map featured in Battlefield: Bad Company
  • Cold War (Rush, Squad Rush and Squad Deathmatch), a multiplayer map based on the singleplayer mission of the same name
  • Heavy Metal (Conquest and Squad Deathmatch), a multiplayer map based off the singleplayer mission of the same name.


External links

Official Site - http://www.badcompany2.ea.com/vip

References

Community content is available under CC-BY-SA unless otherwise noted.