Battlefield 维基

Battlefield Hardline
Battlefield Hardline Cover Art New

Visceral Games
Criterion Games (As EA UK)


Electronic Arts


Frostbite 3


March 17, 2015 (NA)[1]
March 19, 2015 (JP/EU) [2]


First-person shooter


PEGI: 18


Xbox One
PlayStation 4
Xbox 360
PlayStation 3

"Get a Piece of the Action"
— Tagline

Battlefield Hardline (abbreviated BFH or BFHL) is fourteenth installment in the Battlefield series, developed by Visceral Games in collaboration with DICE and published by EA. Battlefield Hardline is unique in the fact that it is police themed, focusing on the continual war on crime, rather than military conflicts depicted in all previous Battlefield installments.

The game was originally set to release on October 21, 2014 but was delayed to early 2015 to allow the developers more time to work on the game.[3]. It was released on March 17, 2015 in North America and March 19, 2015 in Europe and Japan.[4] The game was also released for unlimited play on Xbox One for EA Access members on October 14.[5]

Achievements and Trophies[]

主条目: Battlefield Hardline Achievements and Trophies

Battlefield Hardline/Singleplayer Battlefield Hardline/Multiplayer

Downloadable Content[]

Battlefield Hardline currently features five story-themed expansions as well as the return of the Battlefield Premium season pass. Four of the expansions were unvieled by EA on March 1, 2015. A smaller expansion

Criminal Activity[]

The first expansion, Battlefield Hardline: Criminal Activity, its focus is on Criminals performing small time crime jobs on four urban maps designed for close quarters combat, taking place in both California and Florida, with two of the maps also take place at night. It includes the new Bounty Hunter gamemode, as well as four new Enforcer exclusive weapons, 2 new vehicles, two new attachments, a new gadget, and Headgear items. It was released on June 22, 2015 for Premium members, with Non-Premium members obtaining access on June 30, 2015.


Battlefield Hardline: Robbery focuses on Criminals pulling off large scale heists on four large maps. It also introduced the Squad Heist gamemode along with three new Operator weapons, the Throwing Knife, two new gadgets, two new vehicles, and the addition of Legendary Status for Premium members. It was released on September 16, 2015 for Premium members, with Non-Premium members obtaining access on September 30, 2015.


Battlefield Hardline: Blackout is a free expansion that was released for all players on November 3, 2015. Similar to the Battlefield 4: Night Operations expansion, it features night time variants of Bank Job and Backwoods as well as two new all class weapons, the Night Vision Goggles gadget, and more.


Battlefield Hardline: Getaway focuses on players plunging "deeper in the heist", taking place on four large scale maps. It introduced a variant of the CTF gamemode, Capture the Bag, four new vehicles, three exclusive primary weapons for the Mechanic, along with the RF Jammer gadget and the Fire Axe melee weapon. It released on January 12, 2016 for Premium members, with Non-Premium members obtaining access on January 19, 2016.


Battlefield Hardline: Betrayal focuses on the player attempting to discover who is selling them out. Not much else is known about the expansion except that it will introduce the Gun Bench for Battlefield Premium members. It will be released later in 2016.



主条目: Battlefield Hardline: Original Soundtrack
主条目: Battlefield Hardline: Radio Soundtrack

Hardline features an extensive soundtrack performed by numerous artists. Similar to Battlefield: Bad Company 2: Vietnam, vehicles play the songs on the radio, which can then be cycled through while the player is driving.



The idea for Battlefield Hardline was first conceived in 2011 at an internal EA meeting in Barcelona between Steve Papoutsis and Karl Magnus Troedsson, the vice presidents and general managers of Visceral Games and DICE, respectively. They two were fans of the Dead Space and Battlefield series and were devising ways they two studios could work on a project together and how to take the Battlefield series to a new direction.[6] Loving the "cops and robbers" theme from the cancelled DICE game Urban Combat, the two believed the studios could now pull it off.[7] However, Visceral had primarily made games in the vein of their Dead Space series at this point, and as a "test" as well as a lesson in what a Battlefield game should be, DICE instructed Visceral to develop the Battlefield 3: End Game expansion to show what they could do with the series.[8][9]

Following the original June beta, Visceral requested that players send in as much feedback as possible regarding the game through any channel they could. Several members of the development team, including GM Steve Papoutsis and Lead Multiplayer Designer Thaddeus Sasser, actively answered feedback through their personal Twitter accounts as well as on the Battlelog Forums. Development of the game was also influenced based on feedback from the Community Test Environment in Battlefield 4, adding several features that had undergone testing there. Some features that were adjusted based on player feedback were how the Heist mode played, changes to progression, tweaks to the UI, and addressing weapon issues like visual recoil. Based off the substantial feedback received after the beta, Hardline's original release date of October 21, 2014 was pushed back to March 17, 2015 to allow Visceral to properly address the fan response and improve the game based on feedback.[10]

For the game's subject matter, inspiration was taken from the seeming militarization of police forces in the United States.[11]

The game officially went gold on February 24, 2015.[12]


On June 2, 2014, gameplay footage of the beta was leaked to the internet, showing off the game's weapons and vehicles. However, the video has since been taken down.[13] It was later revealed by SONY that there would be a beta for the game on the PlayStation 4 and that those who attended SONY's E3 screenings at cinemas would receive beta keys.[14] The beta would feature two game modes on a single map, High Tension.

At the end of the EA Press Conference for E3 2014, EA officially announced the closed beta and stated it was live on PlayStation 4 and PC from that moment on. They also revealed the beta was playable at the Conference on PlayStation 4. PlayStation 3 and Xbox 360 players could also register for a beta which would be available at a later date and were awarded a special dog tag for Battlefield 4 as well as specialized camouflage and attachments in Battlefield Hardline.

EA eventually made the closed beta open to all PC players on June 18, 2014 and made the beta available in the Battlelog App on the same day. The closed beta ended on June 26, 2014. The open beta was stated to become available in Fall 2014.[15] With the game's delay, however, the open beta was rescheduled to be available in early 2015.

On January 15, 2014 Visceral announced that the open beta would be available to all platforms and would feature the Conquest and Hotwire gamemodes on the maps Dust Bowl and Downtown, respectively. As well, the map Bank Job would also be playable in Heist for the beta if players who own Battlefield 4 on any platform were able to complete a community mission to accumulate 2 billion points in the Rush gamemode between January 21 and January 24.[16] On January 23, the goal was reached, and the map and mode became playable for the beta at release. It was also announced that there was no cap on multiplayer progression, making it technically possible to rank up to the max level of 150 and unlock all items. The release date of the beta was not given, however, as Visceral wanted to make sure everything was in working condition before releasing the beta and did not want to make a release date that they could not meet. Visceral went on to say that the beta would release very soon and that when it does, it was vital people play it as much as possible to help with the final release of the game.[17] Following numerous leaks, the open beta was officially announced on January 29, 2015 to be available from February 3 to February 8, 2015.[18] The beta was later extended to end on February 9, 2015 due to the beta having an estimated 7 million players at the time of its release.[19]


On May 27, 2014, Battlefield Hardline was first revealed through an accidental leak on an update on Battlelog. Later the same day, EA officially announced the game though the creation of the game's official website and stated that the game would be formally unveiled on June 9, 2014 at the EA Press Conference at E3 2014. On May 28, however, a confidential gameplay video of the game was leaked online, detailing both the game's singleplayer and multiplayer modes. Visceral responded to the video leak by stating that the footage was already six months old at the time of the leak, and that fans would be able to see the real thing at E3 2014 in the coming weeks.[20]On June 5, however, the game’s first teaser trailer was leaked and subsequently officially revealed hours later.


Jamie N Commons - Karma (Hardline) (Audio)

Karma by Jamie N Commons

Several trailers were released in the months following the June beta, some showing off the game's multiplayer, particularly the new gamemodes Rescue and Hotwire, as well as a 12 minute gameplay trailer of the singleplayer. On January 7, 2015, Visceral began an 11 week long blog series called This Season On Battlefield Hardline, detailing what the team had been working on with the game and what had changed with it following its delay.[21] Entries in the series covered the impact player feedback had on the game's development as well as the announcement of the Open Beta and its features.

British blues rock musician Jamie N Commons, whose song Jungle was used in the first trailer for the game, also wrote the single Karma exclusively for Hardline. According to the official website, the song "capture[s] that gritty cops and criminals tone that defines Hardline, where not everyone is good and not everyone is bad, toeing that fine line of the law."[22]

Special Editions[]

Template:Multiple image

Digital Deluxe Edition[]

  • Battlefield Hardline
  • Versatility Battlepack
  • Precision Battlepack
  • Suppression Battlepack
  • 10 Gold Battlepacks

Deluxe Edition[]

  • Battlefield Hardline
  • Versatility Battlepack
  • Precision Battlepack
  • Suppression Battlepack
  • 10 Gold Battlepacks

Gamestop Editon[]

  • Battlefield Hardline
  • Versatility Battlepack
  • Precision Battlepack
  • One Gold Battlepack every week for three weeks

Ultimate Edition[]

  • Battlefield Hardline
  • Versatility Battlepack
  • Precision Battlepack
  • Suppression Battlepack
  • 10 Gold Battlepacks
  • Battlefield Premium



这篇文章目前正在建设中. 某些信息或许不准确.欢迎进行修改.

Battlefield Hardline received mixed reviews from critics upon release. Aggregating review websites GameRankings and Metacritic gave the Xbox One version 76.67% based on 15 reviews and 72/100 based on 22 reviews, the PlayStation 4 version 75.29% based on 24 reviews and 75/100 based on 35 reviews. The Microsoft Windows version scored 72.42% based on 12 reviews and 72/100 based on 20 reviews.

Brian Albert from IGN gave the game a 8/10, praising its enjoyable campaign, surprising comedic moments, decent plot, voice-acting and animation, likeable characters, well-designed levels, realistic weapons and audio, rewarding stealth, as well as the single-player campaign for requiring player to utilize patience and skill and the game for encouraging players to use non-lethal takedown. He also praised the huge variety of multiplayer modes, the dynamic Hotwire mode and the well-designed and varied maps. He also praised the new gameplay features such as the grappling hook and zip-line for making transversal faster. However, he criticized the unlock system for not awarding players in accordance to their playstyles and the overly-simplistic AI. He summarized the review by saying that "Battlefield 's first foray into stealth makes for a fresh campaign, and the multiplayer has something for everyone."

Ben Griffin from GamesRadar gave the game a 3.5/5, praising it new-players friendly and compelling multiplayer, refreshing multiplayer modes, rewarding interrogations system and detailed character models. However, he criticized the unfocused campaign, simplistic and predictable AI, as well as the campaign's over-reliance on stealth, which he stated "has never evolved during the campaign". He summarized the review by saying that "While not quite as main-event-essential as previous Battlefield blockbusters, the tighter, faster Hardline is most definitely the good cop."

Brett Phillips from strongly criticized the campaign, calling it "the worst campaign in the entire series". He also criticized its poorly-designed spawn points, unnecessary item-scanning, cliched twists, anarchic and inconsistent Conquest mode, boring and frustrating Hotwire mode, as well as the removal of heavy weapons such as rocket launcher from the weapon menu. The nonsensical progression system was also criticized for being incongruous with the narrative of the game. He also criticized the map design for lacking imagination and verticality, matches for lasting too long and the game itself for not taking any risks. He called the game "a forgettable, immature experience rather than one worth talking about" and he summarized the review by saying that "Battlefield Hardline could have been something unique, a chance for Visceral to place its own stamp on a long-standing franchise. What we instead get is a laughably-shambolic campaign and multiplayer that is merely serviceable and too timid to step out of Battlefield 4 's shadow."[23]


  • Battlefield Hardline was long rumored to be in development by Visceral Games.
  • The game had numerous code names during development, such as "Havana" and "Omaha". The game is still called Havana in the game files.
  • A Digital Deluxe Edition was announced on Origin.[24]
  • Those who at least registered for the closed beta were awarded a special CAC or Common Access Card, also known as a military ID, for use as a Dog-Tag in Battlefield 4.
  • For the first time in the series, the campaign's playable character speaks during gameplay (bar Recker's very brief cursing in the Battlefield 4 mission "Baku").
  • Soon after the announcement of the open-beta, a rumor began circulating that the first person to reach the maximum rank in the beta would be given the full game for free at launch. Creative Director Ian Milham and Lead Multiplayer Designer Thaddeus Sasser debunked this in a video released on Youtube. Instead, Thad offered to personally buy a "boss" cookie for the first person to legitimately reach the highest rank in the beta. [25] Dubbed the "Hardline Cookie Challenge", this offer was later reiterated in a tweet from the official Battlefield Twitter account.[26]
  • Player Wayne Anderson did manage to become the first person to reach max rank in the beta after playing almost non-stop for five days. For winning the challenge, he received the "Boss Cookie" from Thad along with some other Hardline gear, and the point requirements for reaching the higher ranks were increased as a result. [27]
  • The game features numerous touch screen pad that display the date "October 21, 2015", referencing the game's original release date of October 21, 2014.




External Links[]


  5. Battlefield Hardline Is Now In The Vault - EA Access - Retrieved October 15, 2015
  8. Visceral made the End Game DLC for Battlefield 3 - Reddit - originally created and retrieved June 03, 2014
  9. Battlefield Hardline Developer Diary Episode 1 – Taking on Battlefield Thaddeus Sasser - Visceral's not completely new to the Battlefield franchise. For example, we worked on expansion pack five for Battlefield 3, known as End Game, and DICE has been invaluable in helping us understand what a Battlefield game is. - Published January 27, 2015; retrieved January 29, 2015
  10. How You Made Battlefield Hardline Better - Battlefield Hardline Official Website - Published January 28, 2015; Retrieved January 29, 2015
  11. Battlefield Hardline: How Real-World Police Controversies Affected Development - Published February 9, 2015 ; Retrieved February 14, 2015
  12., Retrieved February 24, 2015
  13. Report - Battlefield Hardline Beta in the Works, Footage Leaks - MP1st - originally created June 02, 2014 and retrieved June 03, 2014
  15. Thank You for Playing the Beta - The Battlefield Blog - published June 26, 2014
  16. This Season on Battlefield 4 - Battlelog - published January 19, 2015; retrieved January 23, 2015
  18. BATTLEFIELD HARDLINE OPEN BETA STARTS FEBRUARY 3RD - Battlefield Hardline Official Website -published and retrieved Januaray 29, 2015
  21. To All Battlefield Fans - Battlefield Hardline Official Website - Published January 7, 2015; Retrieved January 29, 2015
  22. Cast and Crew - Battlefield Hardline - Retrieved February 2, 2015
  25. Battlefield Hardline Rank 150 in Beta Reward! - Published and retrieved January 29, 2015
  26. Official Battlefield Twitter - Published and retrieved Feburary 2, 2015
  27. My wolrd 1st 150 got my Boss cookie! some info - Battlefield Hardline Subreddit - Retrieved March 11, 2015